Sega's slide on its remasters, remakes, and reboots. (Source: SegaSammy)[/caption] The presentation also mentions Sega's five-year plan to release what it calls a "Super Game". While unclear exactly what that term implies, Sega says it's making "focused investment" in the project, and aims to have it released by its 2026 financial year. As well as turning its existing, active IPs into global brands, the company wants to create new IP "which can be expanded globally" – but which it doesn't expect to be immediately highly profitable. No details were given on which of Sega's studios would make the game, nor what kind of a game it would be. [caption id="attachment_2513122" align="alignnone" width="1266"]
Sega's slide on creating a 'Super Game'. (Source: SegaSammy)[/caption] As Sega works towards its Super Game, it also mentions the development of a "new FPS title at European studio," which could well be the "ambitious multiplayer" sci-fi shooter Creative Assembly is working on. Sega expanded Creative Assembly back in 2017, acquiring Crytek Black Sea and adding it to its ranks as Creative Assembly Sofia. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.source https://www.ign.com/articles/sega-considering-crazy-taxi-jet-set-radio-reboots-and-working-on-a-super-game
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