A veteran World of Warcraft designer has left Blizzard, citing disillusionment with the current state of the game. As reported by PC Gamer, Blizzard's Chris Kaleiki spent 13 years at Blizzard before leaving, working mostly on class design and PVP, acting as the main designer for the Monk class. However, in a YouTube video posted to his personal channel, Kaleiki now says that he is "unhappy with the state of the (modern) game," which he describes as "muddled." [ignvideo url="https://www.ign.com/videos/2020/10/29/world-of-warcraft-shadowlands-story-trailer"] Kaleiki's main argument centres around the lessening importance of guilds, as he believes that the focus has shifted to the story of the game's characters and the lore of the world, rather than the people who are actually playing it. "I think in a virtual world, in an MMO, really the players are the story." "We focus a lot, too much on the extrinsic, rather than the intrinsic gameplay. I feel there's too much focus on these progression systems," Kaleiki says "And instead, I think we should really focus on the core features of the game, like the guild system." Kaleiki is still rooting for his old team at Blizzard, and will be playing World of Warcraft: Shadowlands when it launches later this month on November 23. Here's Blizzard president J. Allen Brack delivering a fireside chat to the community about the new expansion. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.
source https://www.ign.com/articles/veteran-world-of-warcraft-game-designer-leaves-blizzard-says-hes-unhappy-with-the-game
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