At first glance, Disintegration looks like a whole lot of ingredients from different genres stylishly mashed together: one part futuristic first-person shooter, one part action-focused airship piloting, a heavy dose of strategy elements like troop commands, abilities combos, and cooldown rotations. It can seem like a lot.
On paper, that's the core of Disintegration – a game of many different layers. You’d think those elements might clash, that they'd cannibalize one another: the precision gunplay, the frantic aerial dodging, and the careful issuing of orders from on high. But all those pieces, somehow, working harmoniously is what supports V1 Interactive’s grand design – thanks, primarily, to V1's actual design.
source http://www.ign.com/articles/2020/01/06/disintegration-hands-on-preview-a-new-kind-of-shooter-a-ign-first
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