Video games conjure entire worlds from polygons and code that we spend days exploring, so it’s no surprise we talk about them constantly - like sailors peeling off our stiff, salty clothes to tell tales of adventure around a table. Our stories usually begin in a similar way. Your friend might ask, “have you heard of
? It’s a 2D puzzle platformer.” Or think of the podcast host who describes a game they played recently as “a team-based multiplayer first-person-shooter.”
But what do they actually mean? The podcast host was describing Counter-Strike, but “team-based multiplayer first-person-shooter” could equally apply to Apex Legends or Team Fortress 2. The “2D puzzle platformer” label outlined Little Nightmares (a game about guiding a tiny, yellow-coated child to escape a hide-and-seek horror gauntlet) but could just as easily have described Celeste (a meditative platformer about a woman climbing a mountain that’s a metaphor for her anxiety).
source http://www.ign.com/articles/2019/10/21/opinion-video-games-have-happily-outgrown-their-genre-labels
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