Thursday, March 28, 2019

Amy Hennig Explains Problem With Players Not Finishing Stories

Amy Hennig, best known for her work as creative director on the Uncharted series, may be one of the most prolific video game storytellers alive, but even she can’t make a huge portion of gamers finish her stories. Hennig sat down with editor Ryan McCaffrey on this month’s episode of IGN Unfiltered to discuss the issue plaguing narrative-focused games.

“The idea that our medium just makes peace with the fact that most people will never see the whole arc of the story we're telling, that's bizarre to me. The age when we could make games in the non-indie space that are six to eight hours long, don't have any second modes, don't have a live service, multiplayer, they're just about this finite interactive narrative experience that sticks the landing and is memorable, that's a harder and harder sell."

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source http://www.ign.com/articles/2019/03/28/amy-hennig-explains-industrys-problem-with-players-never-finishing-stories-a-ign-unfiltered

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