Thursday, January 28, 2021

Cyberpunk 2077: CD Projekt Fixes Game-Breaking 1.1 Patch Bug

Update 28/01/2021: CD Projekt Red has released a Cyberpunk 2077 hotfix that, among other things, fixes the widespread new bug in the Down on the Street quest, which would halt all player progress. Hotfix 1.11 is available now on all consoles, PC, and Stadia, and is designed to alleviate two issues created by the major 1.1 patch. "A bug in Down on the Street quest has been fixed", read the patch notes. "It occurred for some players during a holocall with Takemura, when using a save made on version 1.06 with Down on the Street quest in progress at "Wait For Takemura's call" objective. After loading such a save on version 1.1, the holocall would lack dialogue options and block interactions with other NPCs." The second bug is less 'fixed' than 'reverted', with item randomization restored to how it was calculated before patch 1.1. The bug had been seemingly causing found items to fail to randomize properly, meaning they didn't scale with player levels, rendering loot useless in some circumstances. [ignvideo url="https://www.ign.com/videos/2021/01/08/5-best-pc-mods-to-help-fix-cyberpunk-2077"] [poilib element="accentDivider"] Cyberpunk 2077 got its major 1.1 patch last week, offering performance improvements, crash fixes, and more stability-related changes – but players soon noticed a new, potentially game-breaking bug had seemingly been added, too. CD Projekt Red has now acknowledged the issue, and offered a workaround before a full fix is added. The new bug centres around the 'Down on the Street' quest, in which Goro Takemura is meant to close the quest in a phone call – however, players on 1.1 have now found that Takemura can call but never begin speaking. 'Down on the Street' is a key quest, meaning this effectively stops the story in its tracks. [ignvideo url="https://www.ign.com/videos/cyberpunk-2077-reviews-one-month-later-the-review-crew"] CD Projekt Red says it's now looking into the issue but, in the absence of a hotfix, has offered a workaround on its support site – although you'll need a save from before the bug occurred. Per the guide:
  • Load a gamesave before Takemura and V leave Wakako's office.
  • Finish the conversation with Takemura outside the office right away
  • Right after the finished conversation and when the quest was updated, skip 23h.
  • See if the holocall triggers and the dialogue with Takemura starts
[widget path="global/article/imagegallery" parameters="albumSlug=the-best-and-worst-reviewed-games-of-2020&captions=true"] No timescale's been given for a full fix, but we'd hope to see a hotfix soon, given the severity of the problem. If you do have the bug, and no earlier save to revert to, it appears you'll be playing the waiting game until that fix is released. Cyberpunk 2077 has had an extremely troubled launch, with more fixes to come before a promised next-gen update arrives in the second half of 2021. CD Projekt Red studio head Adam Badowski recently responded to a report on the game's development to contextualise its 'fake' E3 demo, and cut features. Despite the game's woes, it's reportedly still seen the biggest digital game launch of all time. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

source https://www.ign.com/articles/cyberpunk-2077-11-patch-adds-a-new-game-breaking-bug-cd-projekt-red-offers-a-workaround

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