The combat system is reminiscent of Super Mario RPG.[/caption] Sabotage's mission is to make games with retro aesthetics but modern design, and to that end you'll notice some features right away that would not have been possible in the '90s games from which it draws inspiration. A dynamic lighting system renders a day-to-night cycle that creates realistic shadows you don't normally see in 2D pixel-art games. Players have much more freedom to explore the environment, and are able to swim across bodies of water, climb cliffs, or vault off ledges. Sea of Stars is still early in development and isn't planned for release until 2022 on PC and (presumably next-gen) consoles. A Kickstarter was just launched today where you can learn more.source https://www.ign.com/articles/rpg-prequel-to-the-messenger-announced-watch-the-1st-trailer
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