Tuesday, August 20, 2019

The Destroy All Humans Remake Is Aiming For Replayability

When the remake of 2005’s Destroy All Humans was first announced before E3 2019, I was glad to see Crypto 137 returning to the silver screen. I’m not sure how the game’s crude, sense of humor will stand up when it releases in 2020, but it’s good to see that a remake of a game I remember loving as a teen isn’t just getting pushed out the door with a up-rezzed coat of paint to make a quick buck.

As the team at Black Forest told us when we first saw the Destroy All Humans, this isn’t about building a 1:1 remake of the original, rather, creating a game that’s “not a remake, but a remake of what people remember it being.”

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source http://www.ign.com/articles/2019/08/20/destroy-all-humans-gamescom-demo-preview

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