Playing Marvel’s Iron Man VR is a bit like being Stark in the first MCU Iron Man film. As I got the hang of the velocity of my palm thrusters and how to arc my trajectory in the air, I overshot my landing point an embarrassing number of times, pushed myself in the wrong direction a couple times, and crashed into some walls, thankfully without any of the injuries Tony would actually suffer.
After my initial few minutes of rough flying, though, I found my flying footing with Camouflaj’s intriguing gameplay. And while I’m probably not quite ready for a spot on The Avengers, the amount of intuitive flying freedom Marvel’s Iron Man gives you makes for a surprisingly enjoyable ride in Stark’s shoes.
source http://www.ign.com/articles/2019/04/02/marvels-iron-man-vr-hands-on-preview
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