Working on Battleborn helped Gearbox think “a little different”, which enabled the developer to make a better game with Borderlands 3.
Talking to Metro, Borderlands 3’s art director, Scott Kester, spoke about the gap between Borderlands 2 and 3, and how creating Battleborn allowed the team to refresh themselves.
“We didn’t want to
, we needed a break,” he said. “Because if we didn’t have a break I think we wouldn’t have made something as good.
“By the grace of the beautiful 2K they allowed us to say, ‘Hey, we want to try this Battleborn thing, we just want to kind of reset our palette, we’re gonna try this thing’,” he continued. “And we did it and… you know, if we didn’t make that game Borderlands 3 wouldn’t be as good as it is now. It made us think about things a little different.”
source http://www.ign.com/articles/2019/07/01/battleborn-made-gearbox-think-a-little-different-about-borderlands-3
No comments:
Post a Comment